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Cards similar to Whirling Dervish (400)

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Dinosaur Egg

Dinosaur Egg

Creature — Dinosaur Egg (0/3)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When Dinosaur Egg dies, you may discover X, where X is its toughness.

7.3 /10
$0.80
Dragonsguard Elite

Dragonsguard Elite

Creature — Human Druid (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.
: Double the number of +1/+1 counters on Dragonsguard Elite.

6.1 /10
$0.10
Elvish Vanguard

Elvish Vanguard

Creature — Elf Warrior (1/1)

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

6 /10
$0.43
Essence Symbiote

Essence Symbiote

Creature — Beast (2/2)

Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.

7.2 /10
$0.03
Gala Greeters

Gala Greeters

Creature — Elf Druid (1/1)

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.

9.7 /10
$1.10
Genesis Hydra

Genesis Hydra

Creature — Plant Hydra (0/0)

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.

9.3 /10
$0.17
Gnarlid Colony

Gnarlid Colony

Creature — Beast (2/2)

Kicker (You may pay an additional as you cast this spell.)
If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.

6.9 /10
$0.03
Gnarlid Pack

Gnarlid Pack

Creature — Beast (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.

3.4 /10
$0.02
Gnoll Hunter

Gnoll Hunter

Creature — Gnoll (2/2)

Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.

3.7 /10
$0.03
Guardian Gladewalker

Guardian Gladewalker

Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)
When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature.

8 /10
$0.06
Hooded Hydra

Hooded Hydra

Creature — Snake Hydra (0/0)

Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph
As Hooded Hydra is turned face up, put five +1/+1 counters on it.

9.1 /10
$1.01
Hydradoodle

Hydradoodle

Creature — Hydra Dog (0/0)

As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.
Reach, trample

10 /10
$0.40
Intrepid Paleontologist

Intrepid Paleontologist

Creature — Human Druid (2/2)

: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

7.5 /10
$0.33
Ironshell Beetle

Ironshell Beetle

Creature — Insect (1/1)

When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.

4.8 /10
$0.12
Ixallis Diviner

Ixalli's Diviner

Creature — Human Druid (0/3)

When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.5 /10
$0.04
Kronch Wrangler

Kronch Wrangler

Creature — Human Warrior (2/1)

Trample
Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.

2.9 /10
$0.03
Kujar Seedsculptor

Kujar Seedsculptor

Creature — Elf Druid (1/2)

When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.

3.2 /10
$0.04
Merfolk Branchwalker

Merfolk Branchwalker

Creature — Merfolk Scout (2/1)

When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5.8 /10
$0.23
Mire Boa

Mire Boa

Creature — Snake (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

4.3 /10
$0.14
Mushroom Watchdogs

Mushroom Watchdogs

Creature — Dog (2/2)

Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.

5.3 /10
$0.02
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