Instant
Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.
: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.
Instant
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Instant
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Instant
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."
You gain 2 life.
Instant
Kicker
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Instant
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Instant
Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Instant
Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.
Instant
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Instant
Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Instant
Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Instant
Choose one —
• Tangletrap deals 5 damage to target creature with flying.
• Destroy target artifact.
Instant
Kicker (You may pay an additional as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
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