Creature — Shade (2/2)
If a creature an opponent controls would die, exile it instead.
: Misery's Shadow gets +1/+1 until end of turn.
Creature — Insect Shade (2/1)
: Nantuko Shade gets +1/+1 until end of turn.
Creature — Spirit (1/1)
Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
Creature — Spirit (1/1)
Haste
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever another creature is put into your graveyard from the battlefield, you may pay . If you do, return Nether Traitor from your graveyard to the battlefield.
Creature — Rat Warrior (2/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Nezumi Cutthroat can't block.
Creature — Rat Rogue (1/1)
When Nezumi Informant enters the battlefield, each opponent discards a card.
Creature — Zombie (1/1)
Blue spells and red spells you cast cost less to cast.
: Regenerate Nightscape Familiar.
Creature — Zombie Warrior (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/2
LEVEL 4+
7/3
: Regenerate Null Champion.
Enchantment Creature — Spirit (2/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +2/+1.
Creature — Vampire Berserker (2/2)
Discard a card: Olivia's Dragoon gains flying until end of turn.
Creature — Cleric Knight (2/1)
Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.
Creature — Human Wizard (2/2)
: Target player gains 1 life.
: Each player loses 1 life.
Creature — Rat (0/0)
Pack Rat's power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that's a copy of Pack Rat.
Creature — Spirit (3/3)
Skulk (This creature can't be blocked by creatures with greater power.)
When Pale Rider of Trostad enters the battlefield, discard a card.
Creature — Phyrexian Human (2/2)
Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Creature — Zombie (2/1)
Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Creature — Rat (1/1)
Deathtouch
When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch.
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