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Cards similar to Wicked Akuba (400)

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Rat Colony

Rat Colony

Creature — Rat (2/1)

Rat Colony gets +1/+0 for each other Rat you control.
A deck can have any number of cards named Rat Colony.

8.4 /10
$4.25
Reassembling Skeleton

Reassembling Skeleton

Creature — Skeleton Warrior (1/1)

: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

9.7 /10
$0.23
Repeat Offender

Repeat Offender

Creature — Human Assassin (2/1)

: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

1.5 /10
$0.02
Restless Dead

Restless Dead

Creature — Skeleton (1/1)

: Regenerate Restless Dead.

3.9 /10
$0.22
Returned Phalanx

Returned Phalanx

Creature — Zombie Soldier (3/3)

Defender
: Returned Phalanx can attack this turn as though it didn't have defender.

1.5 /10
$0.02
Rix Maadi Guildmage

Rix Maadi Guildmage

Creature — Human Shaman (2/2)

: Target blocking creature gets -1/-1 until end of turn.
: Target player who lost life this turn loses 1 life.

2.5 /10
$0.11
Roofstalker Wight

Roofstalker Wight

Creature — Zombie (2/1)

: Roofstalker Wight gains flying until end of turn.

0.4 /10
$0.03
Rotting Giant

Rotting Giant

Creature — Zombie Giant (3/3)

Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.

0.3 /10
$0.19
Salvage Slasher

Salvage Slasher

Artifact Creature — Human Rogue (1/1)

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

1.7 /10
$0.19
Scarred Vinebreeder

Scarred Vinebreeder

Creature — Elf Shaman (1/1)

, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.

1 /10
$0.31
Seekers Squire

Seekers' Squire

Creature — Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.5 /10
$0.07
Sepulcher Ghoul

Sepulcher Ghoul

Creature — Zombie (2/1)

Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.

3.1 /10
$0.04
ShadowRite Priest

Shadow-Rite Priest

Creature — Human Cleric (2/2)

Other Clerics you control get +1/+1.
, , Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.

7.3 /10
$0.20
Shambling Ghoul

Shambling Ghoul

Creature — Zombie (2/3)

Shambling Ghoul enters the battlefield tapped.

1.3 /10
$0.02
Sinister Starfish

Sinister Starfish

Creature — Starfish (0/3)

: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

6.6 /10
$0.04
Sinuous Vermin

Sinuous Vermin

Creature — Rat Horror (2/2)

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)

5.4 /10
$0.24
Skeletal Changeling

Skeletal Changeling

Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)
: Regenerate Skeletal Changeling.

7.2 /10
$0.34
Skeletal Snake

Skeletal Snake

Creature — Snake Skeleton (2/1)

0.7 /10
$0.28
Skirsdag High Priest

Skirsdag High Priest

Creature — Human Cleric (1/2)

Morbid — , Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.

7.3 /10
$0.28
Skittering Skirge

Skittering Skirge

Creature — Phyrexian Imp (3/2)

Flying
When you cast a creature spell, sacrifice Skittering Skirge.

0.3 /10
$0.20
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