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Cards similar to Wild Celebrants (400)

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Emrakuls Hatcher

Emrakul's Hatcher

Creature — Eldrazi Drone (3/3)

When Emrakul's Hatcher enters the battlefield, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."

7.4 /10
$0.21
Famished Foragers

Famished Foragers

Creature — Vampire (4/3)

When Famished Foragers enters the battlefield, if an opponent lost life this turn, add .
, Discard a card: Draw a card.

3.9 /10
$0.02
Fanatic of Mogis

Fanatic of Mogis

Creature — Minotaur Shaman (4/2)

When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)

8.8 /10
$0.25
FlameKin War Scout

Flame-Kin War Scout

Creature — Elemental Scout (2/4)

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

0.2 /10
$0.15
FlameWreathed Phoenix

Flame-Wreathed Phoenix

Creature — Phoenix (3/3)

Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

5.3 /10
$0.30
Forerunner of the Empire

Forerunner of the Empire

Creature — Human Soldier (1/3)

When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.
Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.

8.6 /10
$1.33
Geological Appraiser

Geological Appraiser

Creature — Human Artificer (3/2)

When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

5.2 /10
$0.07
Giant Harbinger

Giant Harbinger

Creature — Giant Shaman (3/4)

When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.

5.7 /10
$0.26
Goblin Gang Leader

Goblin Gang Leader

Creature — Goblin Warrior (2/2)

When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.

10 /10
--
Goblin Goliath

Goblin Goliath

Creature — Goblin Mutant (5/4)

When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.
, : If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.

5.1 /10
$7.71
Goblin Marshal

Goblin Marshal

Creature — Goblin Warrior (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.

4.4 /10
$1.27
Goblin Researcher

Goblin Researcher

Creature — Goblin Wizard (3/3)

When Goblin Researcher enters the battlefield, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card.

2.1 /10
$0.02
Goblin Ringleader

Goblin Ringleader

Creature — Goblin (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

8.6 /10
$0.48
Godo Bandit Warlord

Godo, Bandit Warlord

Legendary Creature — Human Barbarian (3/3)

When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

9.2 /10
$1.26
Hellkite Courser

Hellkite Courser

Creature — Dragon (6/5)

Flying
When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

9.2 /10
~$13
Hired Giant

Hired Giant

Creature — Giant (4/4)

When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.

5 /10
$0.31
Invading Manticore

Invading Manticore

Creature — Zombie Manticore (4/5)

When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

3.2 /10
$0.03
Invasion of Karsus  Refraction Elemental

Invasion of Karsus // Refraction Elemental

Battle — Siege // Creature — Elemental (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker.

Refraction Elemental

Ward—Pay 2 life.
Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent.

6.7 /10
$0.20
It That Gets Left Hanging

It That Gets Left Hanging

Creature — Elemental Horror (5/4)

When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn.

10 /10
$0.04
Jaded SellSword

Jaded Sell-Sword

Creature — Dragon Warrior (4/3)

When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.

4 /10
$0.02
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