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Cards similar to Wild Wurm (400)

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NikkoOnna

Nikko-Onna

Creature — Spirit (2/2)

When Nikko-Onna enters the battlefield, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

6.2 /10
$1.51
Obscura Interceptor

Obscura Interceptor

Creature — Cephalid Wizard (3/1)

Flash
Lifelink
When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

5.9 /10
$0.07
Ovinomancer

Ovinomancer

Creature — Human Wizard (0/1)

When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.

4 /10
$0.20
Peerless Ropemaster

Peerless Ropemaster

Creature — Human Rogue (4/4)

When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.

0.3 /10
$0.04
Psychic Pickpocket

Psychic Pickpocket

Creature — Cephalid Rogue (3/2)

When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

4.1 /10
$0.03
Reflector Mage

Reflector Mage

Creature — Human Wizard (2/3)

When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

8.6 /10
$0.31
Retriever Phoenix

Retriever Phoenix

Creature — Phoenix (2/2)

Flying, haste
When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield.

2.9 /10
$0.06
Riftwing Cloudskate

Riftwing Cloudskate

Creature — Illusion (2/2)

Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5.4 /10
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Roaming Ghostlight

Roaming Ghostlight

Creature — Spirit (3/2)

Flying
When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand.

2.2 /10
$0.01
Sawtooth Loon

Sawtooth Loon

Creature — Bird (2/2)

Flying
When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.
When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

3.1 /10
$0.28
Sedraxis Alchemist

Sedraxis Alchemist

Creature — Zombie Wizard (2/2)

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

4.1 /10
$0.15
Selkie HedgeMage

Selkie Hedge-Mage

Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

2.1 /10
$0.16
Separatist Voidmage

Separatist Voidmage

Creature — Human Wizard (2/2)

When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.

2.8 /10
$0.05
Silver Drake

Silver Drake

Creature — Drake (3/3)

Flying
When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.

1.3 /10
$0.19
Skyline Savior

Skyline Savior

Creature — Angel (3/4)

Flying
When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.

10 /10
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Spellpyre Phoenix

Spellpyre Phoenix

Creature — Phoenix (4/2)

Flying
When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand.
At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand.

5.2 /10
$0.09
Spellscorn Coven  Take It Back

Spellscorn Coven // Take It Back

Creature — Faerie Warlock // Instant — Adventure (2/3)

Flying
When Spellscorn Coven enters the battlefield, each opponent discards a card.

Take It Back

Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

6.7 /10
$0.02
Stingscourger

Stingscourger

Creature — Goblin Warrior (2/2)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

5.6 /10
$0.11
Stockpiling Celebrant

Stockpiling Celebrant

Creature — Dwarf Knight (3/2)

When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

3.2 /10
$0.02
Stonecloaker

Stonecloaker

Creature — Gargoyle (3/2)

Flash
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.

6.8 /10
$0.19
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