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Cards similar to Wildheart Invoker (400)

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Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

0.8 /10
$0.27
Faerie Noble

Faerie Noble

Creature — Faerie Noble (1/2)

Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.

1.4 /10
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Gnarlback Rhino

Gnarlback Rhino

Creature — Rhino (4/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever you cast a spell that targets Gnarlback Rhino, draw a card.

6 /10
$0.02
GodEternal Rhonas

God-Eternal Rhonas

Legendary Creature — Zombie God (5/5)

Deathtouch
When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.
When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

9 /10
$5.67
Gruul Scrapper

Gruul Scrapper

Creature — Human Berserker (3/2)

When Gruul Scrapper enters the battlefield, if was spent to cast it, it gains haste until end of turn.

0.2 /10
$0.03
Hound Tamer  Untamed Pup

Hound Tamer // Untamed Pup

Creature — Human Werewolf // Creature — Werewolf (3/3)

Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Untamed Pup

Trample
Other Wolves and Werewolves you control have trample.
: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.8 /10
$0.17
Joraga Bard

Joraga Bard

Creature — Elf Rogue Bard Ally (1/4)

Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.

3 /10
$0.07
Linebreaker Baloth

Linebreaker Baloth

Creature — Beast (4/5)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Linebreaker Baloth can't be blocked by creatures with power 2 or less.

2.7 /10
$0.03
Llanowar Cavalry

Llanowar Cavalry

Creature — Human Soldier (1/4)

: Llanowar Cavalry gains vigilance until end of turn.

0.1 /10
$0.08
Nullhide Ferox

Nullhide Ferox

Creature — Beast (6/6)

Hexproof
You can't cast noncreature spells.
: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.

3.2 /10
$0.23
Questing Phelddagrif

Questing Phelddagrif

Creature — Phelddagrif (4/4)

: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token.
: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.
: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.

5.5 /10
$0.87
Rampaging Geoderm

Rampaging Geoderm

Creature — Dinosaur Beast (3/3)

Trample, haste
Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.

3.7 /10
$0.02
Redtooth Genealogist

Redtooth Genealogist

Creature — Elf Advisor (2/3)

When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

2.9 /10
$0.02
Serpentine Kavu

Serpentine Kavu

Creature — Kavu (4/4)

: Serpentine Kavu gains haste until end of turn.

0.5 /10
$0.10
Snapping Creeper

Snapping Creeper

Creature — Plant (2/3)

Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

1.4 /10
$0.03
Squirrel Wrangler

Squirrel Wrangler

Creature — Human Druid (2/2)

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

5.9 /10
$1.90
Steeple Creeper

Steeple Creeper

Creature — Frog Snake (4/2)

: Steeple Creeper gains flying until end of turn.

4.8 /10
$0.04
StoneCold Basilisk

Stone-Cold Basilisk

Creature — Basilisk (3/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

10 /10
$0.28
Tajuru Warcaller

Tajuru Warcaller

Creature — Elf Warrior Ally (2/1)

Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

4.7 /10
$0.03
Thelonite Druid

Thelonite Druid

Creature — Human Cleric Druid (1/1)

, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

3.4 /10
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