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Cards similar to Wilt-Leaf Cavaliers (400)

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Belligerent Hatchling

Belligerent Hatchling

Creature — Elemental (6/6)

First strike
Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

1.4 /10
$0.25
Biomancers Familiar

Biomancer's Familiar

Creature — Mutant (2/2)

Activated abilities of creatures you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

9.1 /10
$0.82
Biomathematician

Biomathematician

Creature — Human Wizard (2/2)

When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.

4.7 /10
$0.03
Biovisionary

Biovisionary

Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

7.8 /10
$0.36
Black Market Tycoon

Black Market Tycoon

Creature — Cat Rogue (2/2)

At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control.
: Create a Treasure token.

7.4 /10
$0.09
Blade Historian

Blade Historian

Creature — Human Cleric (2/3)

Attacking creatures you control have double strike.

9.2 /10
$2.16
Blind Hunter

Blind Hunter

Creature — Bat (2/2)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.

2.1 /10
$0.11
Blood Researcher

Blood Researcher

Creature — Vampire Druid (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever you gain life, put a +1/+1 counter on Blood Researcher.

6.1 /10
$0.04
BloodCursed Knight

Blood-Cursed Knight

Creature — Vampire Knight (3/2)

As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)

3.2 /10
$0.16
Bloodbraid Elf

Bloodbraid Elf

Creature — Elf Berserker (3/2)

Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

8.9 /10
$0.18
Bloodied Ghost

Bloodied Ghost

Creature — Spirit (3/3)

Flying
Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

0.2 /10
$0.09
Blue Loyal Raptor

Blue, Loyal Raptor

Legendary Creature — Dinosaur (5/4)

Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.)
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.

2.7 /10
$2.61
Boartusk Liege

Boartusk Liege

Creature — Goblin Knight (3/4)

Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.

6.3 /10
$0.68
Boggart RamGang

Boggart Ram-Gang

Creature — Goblin Warrior (3/3)

Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)

2.8 /10
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Boneyard Lurker

Boneyard Lurker

Creature — Nightmare Beast (4/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, return target permanent card from your graveyard to your hand.

8.1 /10
$0.04
Boromir Gondors Hope

Boromir, Gondor's Hope

Legendary Creature — Human Warrior (3/4)

Whenever Boromir, Gondor's Hope enters the battlefield or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

7.7 /10
$0.65
Boros Challenger

Boros Challenger

Creature — Human Soldier (2/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Boros Challenger gets +1/+1 until end of turn.

4.9 /10
$0.05
Boros Guildmage

Boros Guildmage

Creature — Human Wizard (2/2)

: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.

5.1 /10
$0.04
Boros Reckoner

Boros Reckoner

Creature — Minotaur Wizard (3/3)

Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.
: Boros Reckoner gains first strike until end of turn.

8 /10
$0.12
Boros StrikeCaptain

Boros Strike-Captain

Creature — Minotaur Soldier (3/3)

Battalion — Whenever Boros Strike-Captain and at least two other creatures attack, exile the top card of your library. During any turn you attacked with three or more creatures, you may play that card.

2.4 /10
$0.33
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