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Cards similar to Wind Shear (400)

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Seeds of Strength

Seeds of Strength

Instant

Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.

1.3 /10
$0.11
Serene Heart

Serene Heart

Instant

Destroy all Auras.

0.5 /10
$0.25
Simic Charm

Simic Charm

Instant

Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.

9.3 /10
$0.92
Spore Swarm

Spore Swarm

Instant

Create three 1/1 green Saproling creature tokens.

6.8 /10
$0.15
Square Up

Square Up

Instant

Target creature has base power and toughness 4/4 until end of turn.

2 /10
$0.05
Surge of Strength

Surge of Strength

Instant

As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

1 /10
$0.18
Tranquil Domain

Tranquil Domain

Instant

Destroy all non-Aura enchantments.

1.6 /10
$0.25
Tribute to the Wild

Tribute to the Wild

Instant

Each opponent sacrifices an artifact or enchantment.

6.8 /10
$0.27
Vital Surge

Vital Surge

Instant — Arcane

You gain 3 life.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1.8 /10
$0.11
Warm Welcome

Warm Welcome

Instant

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.

4.5 /10
$0.02
Wasteful Harvest

Wasteful Harvest

Instant

Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)

5.3 /10
$0.04
Wild Onslaught

Wild Onslaught

Instant

Kicker (You may pay an additional as you cast this spell.)
Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.

4.7 /10
$0.04
Wrap in Vigor

Wrap in Vigor

Instant

Regenerate each creature you control.

9.3 /10
$0.87
Abzan Charm

Abzan Charm

Instant

Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.

9 /10
$0.12
Army of Allah

Army of Allah

Instant

Attacking creatures get +2/+0 until end of turn.

1 /10
~$29
Dinosaur Stampede

Dinosaur Stampede

Instant

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

6 /10
$0.12
Domineering Will

Domineering Will

Instant

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

7.7 /10
$0.60
Dragonrage

Dragonrage

Instant

Add for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn."

5.2 /10
$0.13
Gaze of the Gorgon

Gaze of the Gorgon

Instant

( can be paid with either or .)
Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.

3.4 /10
$0.13
Gruul Charm

Gruul Charm

Instant

Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.

7 /10
$0.13
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