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Cards similar to Windrider Patrol (400)

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Aethertide Whale

Aethertide Whale

Creature — Whale (6/4)

Flying
When Aethertide Whale enters the battlefield, you get (six energy counters).
Pay : Return Aethertide Whale to its owner's hand.

5.1 /10
$0.23
Agency Outfitter

Agency Outfitter

Creature — Sphinx Detective (4/3)

Flying
When Agency Outfitter enters the battlefield, you may search your graveyard, hand, and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.

1.5 /10
$0.02
Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

2.5 /10
$0.35
Air Servant

Air Servant

Creature — Elemental (4/3)

Flying
: Tap target creature with flying.

1.7 /10
$0.06
AirCult Elemental

Air-Cult Elemental

Creature — Elemental (2/5)

Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.

2.8 /10
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Alandra Sky Dreamer

Alandra, Sky Dreamer

Legendary Creature — Merfolk Wizard (2/4)

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

9 /10
$1.63
Alexi Zephyr Mage

Alexi, Zephyr Mage

Legendary Creature — Human Spellshaper (3/3)

, , Discard two cards: Return X target creatures to their owners' hands.

3.3 /10
$0.43
AllSeeing Arbiter

All-Seeing Arbiter

Creature — Avatar (5/4)

Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

6.7 /10
$0.29
Amphin Cutthroat

Amphin Cutthroat

Creature — Salamander Rogue (2/4)

0.7 /10
$0.01
Amphin Mutineer

Amphin Mutineer

Creature — Salamander Pirate (3/3)

When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

9.2 /10
$0.06
Amphin Pathmage

Amphin Pathmage

Creature — Salamander Wizard (3/2)

: Target creature can't be blocked this turn.

3.4 /10
$0.04
Ancient Carp

Ancient Carp

Creature — Fish (2/5)

1.1 /10
$0.04
Angler Drake

Angler Drake

Creature — Drake (4/4)

Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

2.6 /10
$0.04
Anthroplasm

Anthroplasm

Creature — Shapeshifter (0/0)

Anthroplasm enters the battlefield with two +1/+1 counters on it.
, : Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.

2.7 /10
$0.32
Aphetto Runecaster

Aphetto Runecaster

Creature — Human Wizard (2/3)

Whenever a permanent is turned face up, you may draw a card.

6 /10
$0.47
Aquamorph Entity

Aquamorph Entity

Creature — Shapeshifter (0/0)

As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

1.5 /10
$0.06
Aquus Steed

Aquus Steed

Creature — Beast (1/3)

, : Target creature gets -2/-0 until end of turn.

0 /10
$0.05
Arbiter of the Ideal

Arbiter of the Ideal

Creature — Sphinx (4/5)

Flying
Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.

6.3 /10
$0.19
Arcane Savant

Arcane Savant

Creature — Human Wizard (3/3)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.
When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

0.4 /10
$0.24
Arcanis the Omnipotent

Arcanis the Omnipotent

Legendary Creature — Wizard (3/4)

: Draw three cards.
: Return Arcanis the Omnipotent to its owner's hand.

9.2 /10
$0.20
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