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Cards similar to Wintermoon Mesa (400)

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Arcane Sanctum

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped.
: Add , , or .

9.9 /10
$0.22
Arctic Flats

Arctic Flats

Snow Land

Arctic Flats enters the battlefield tapped.
: Add or .

6.1 /10
$1.40
Arctic Treeline

Arctic Treeline

Snow Land — Forest Plains

(: Add or .)
Arctic Treeline enters the battlefield tapped.

9.4 /10
$0.34
Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.1 /10
$1.34
Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

5.7 /10
$0.33
Aunties Hovel

Auntie's Hovel

Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
: Add or .

5.9 /10
$7.44
Azorius Chancery

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.14
Azorius Guildgate

Azorius Guildgate

Land — Gate

Azorius Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.25
Bad River

Bad River

Land

Bad River enters the battlefield tapped.
, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

8.5 /10
$0.46
Baraddr

Barad-dûr

Legendary Land

Barad-dûr enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Amass Orcs X. Activate only if a creature died this turn.

9.3 /10
$0.79
Barren Moor

Barren Moor

Land

Barren Moor enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

9.7 /10
$0.17
Base Camp

Base Camp

Land

Base Camp enters the battlefield tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.

6.9 /10
$0.06
Black Dragon Gate

Black Dragon Gate

Land — Gate

Black Dragon Gate enters the battlefield tapped.
As Black Dragon Gate enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.

9.4 /10
$0.15
Blood Crypt

Blood Crypt

Land — Swamp Mountain

(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$20
Bloodfell Caves

Bloodfell Caves

Land

Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add or .

9.7 /10
$0.09
Blossoming Sands

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .

9.6 /10
$0.10
Boreal Shelf

Boreal Shelf

Snow Land

Boreal Shelf enters the battlefield tapped.
: Add or .

6.6 /10
$1.06
Boros Garrison

Boros Garrison

Land

Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.15
Boros Guildgate

Boros Guildgate

Land — Gate

Boros Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.11
Boseiju Who Shelters All

Boseiju, Who Shelters All

Legendary Land

Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.

9.2 /10
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