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Cards similar to Wirewood Hivemaster (400)

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Voracious Hydra

Voracious Hydra

Creature — Hydra (0/1)

Trample
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.

9.1 /10
$4.07
Wild Crocodile

Wild Crocodile

Host Creature — Crocodile (1/1)

When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

10 /10
$0.05
Woodland Champion

Woodland Champion

Creature — Elf Scout (2/2)

Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.

6.1 /10
$0.06
Aftermath Analyst

Aftermath Analyst

Creature — Elf Detective (1/3)

When Aftermath Analyst enters the battlefield, mill three cards.
, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

7.7 /10
$2.10
Ainok Guide

Ainok Guide

Creature — Dog Scout (1/1)

When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top.

4.6 /10
$0.03
Argothian Enchantress

Argothian Enchantress

Creature — Human Druid (0/1)

Shroud (This creature can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.

9.1 /10
~$34
Barkhide Troll

Barkhide Troll

Creature — Troll (2/2)

Barkhide Troll enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

3.3 /10
$0.11
Blanchwood Prowler

Blanchwood Prowler

Creature — Elemental (1/1)

When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)

6.2 /10
$0.06
Borderland Explorer

Borderland Explorer

Creature — Elf Scout (3/1)

When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

5.3 /10
$0.14
Chronicler of Worship

Chronicler of Worship

Creature — Human Monk (1/1)

When Chronicler of Worship enters the battlefield, put a random Shrine card from among the top seven cards of your library into your hand. It perpetually gains "This spell costs less to cast." Then shuffle.
: Add one mana of any color.

10 /10
--
Circle of the Land Druid

Circle of the Land Druid

Creature — Gnome Druid (1/1)

When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)
Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

7.6 /10
--
Civic Gardener

Civic Gardener

Creature — Human Citizen (2/2)

Whenever Civic Gardener attacks, untap target creature or land.

4.6 /10
$0.05
Conclave Guildmage

Conclave Guildmage

Creature — Elf Cleric (2/2)

, : Creatures you control gain trample until end of turn.
, : Create a 2/2 green and white Elf Knight creature token with vigilance.

5 /10
$0.09
Corrosive Ooze

Corrosive Ooze

Creature — Ooze (2/2)

Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.

5.7 /10
$0.07
Deeproot Champion

Deeproot Champion

Creature — Merfolk Shaman (1/1)

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

5.1 /10
$0.19
Deeproot Wayfinder

Deeproot Wayfinder

Creature — Merfolk Scout (2/3)

Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

7 /10
$0.29
Eladamri Lord of Leaves

Eladamri, Lord of Leaves

Legendary Creature — Elf Warrior (2/2)

Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)

7.3 /10
~$59
Elvish Archivist

Elvish Archivist

Creature — Elf Artificer (0/1)

Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn.
Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn.

6.4 /10
$0.14
Elvish Visionary

Elvish Visionary

Creature — Elf Shaman (1/1)

When Elvish Visionary enters the battlefield, draw a card.

9.5 /10
$0.28
Essence Symbiote

Essence Symbiote

Creature — Beast (2/2)

Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.

7.2 /10
$0.03
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