Legendary Creature — Halfling Peasant (1/1)
When Farmer Cotton enters the battlefield, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Plant Wall (0/2)
Defender
When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature — Human Warrior (1/3)
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Creature — Human Soldier (2/2)
Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
Creature — Plant (0/2)
Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature — Elf (2/2)
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.
Creature — Plant Hydra (0/0)
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.
Creature — Beast (2/2)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Creature — Gnoll (2/2)
Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.
Creature — Elf Crab Warrior (2/2)
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
Creature — Human Soldier (2/1)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.
Creature — Human Mercenary (2/2)
Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.
Legendary Creature — Human Cleric (2/2)
Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.
Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
Creature — Wurm (3/2)
When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.
Creature — Human Warrior (2/2)
Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.
Creature — Human Druid (2/2)
Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add .
Creature — Hydra Dog (0/0)
As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.
Reach, trample
Creature — Human Employee (1/3)
Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, : Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.
Creature — Human Werewolf // Creature — Werewolf (3/4)
Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Infested Werewolf
Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Cat (3/1)
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
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