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Cards similar to Withdraw (400)

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Quickchange

Quickchange

Instant

Target creature becomes the color or colors of your choice until end of turn.
Draw a card.

3.2 /10
$0.12
Radical Idea

Radical Idea

Instant

Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

7.1 /10
$0.09
Refocus

Refocus

Instant

Untap target creature.
Draw a card.

7.1 /10
$0.22
Remove Soul

Remove Soul

Instant

Counter target creature spell.

5.6 /10
$0.09
Seek New Knowledge

Seek New Knowledge

Instant

Seek two nonland cards, then put a card from your hand on the bottom of your library.

10 /10
--
Serpentine Ambush

Serpentine Ambush

Instant

Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.

4.5 /10
$0.03
Shepherd of the Flock  Usher to Safety

Shepherd of the Flock // Usher to Safety

Creature — Human Peasant // Instant — Adventure (3/1)



Usher to Safety

Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

6.9 /10
$0.12
Shocking Grasp

Shocking Grasp

Instant

Target creature gets -2/-0 until end of turn.
Draw a card.

3.7 /10
--
Silhouette

Silhouette

Instant

Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.

0.2 /10
$2.81
Spectral Shift

Spectral Shift

Instant

Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)
• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Entwine (Choose both if you pay the entwine cost.)

3.7 /10
$0.50
Startling Development

Startling Development

Instant

Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.
Cycling (, Discard this card: Draw a card.)

4 /10
$0.05
Surge of Brilliance

Surge of Brilliance

Instant

Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

6.6 /10
$0.14
Sway of Illusion

Sway of Illusion

Instant

Any number of target creatures become the color of your choice until end of turn.
Draw a card.

4.5 /10
$0.30
Think Twice

Think Twice

Instant

Draw a card.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.2 /10
$0.08
Tolarian Winds

Tolarian Winds

Instant

Discard all the cards in your hand, then draw that many cards.

8.9 /10
$0.66
Trapmakers Snare

Trapmaker's Snare

Instant

Search your library for a Trap card, reveal it, put it into your hand, then shuffle.

0.7 /10
$0.16
Truth or Tale

Truth or Tale

Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.

4.6 /10
$0.22
Turn to Frog

Turn to Frog

Instant

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

6.6 /10
$0.19
Twisted Reflection

Twisted Reflection

Instant

Choose one —
• Target creature gets -6/-0 until end of turn.
• Switch target creature's power and toughness until end of turn.
Entwine (Choose both if you pay the entwine cost.)

1.9 /10
$0.05
Updraft

Updraft

Instant

Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.

3 /10
$0.23
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