← Edit search Random card

Cards similar to Word of Seizing (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Blood Frenzy

Blood Frenzy

Instant

Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

3.8 /10
$0.28
Blood Lust

Blood Lust

Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

3.3 /10
~$11
Bounty of Might

Bounty of Might

Instant

Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.

4.5 /10
$0.09
Brand

Brand

Instant

Gain control of all permanents you own. (This effect lasts indefinitely.)
Cycling (, Discard this card: Draw a card.)

6.4 /10
$3.10
Breath of Malfegor

Breath of Malfegor

Instant

Breath of Malfegor deals 5 damage to each opponent.

6.4 /10
$0.19
Brokers Confluence

Brokers Confluence

Instant

Choose three. You may choose the same mode more than once.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.

8 /10
$1.80
Brute Force

Brute Force

Instant

Target creature gets +3/+3 until end of turn.

8.4 /10
$0.18
Bull Rush

Bull Rush

Instant

Target creature gets +2/+0 until end of turn.

2 /10
$0.04
Burn Bright

Burn Bright

Instant

Creatures you control get +2/+0 until end of turn.

5.3 /10
$0.02
Call for Blood

Call for Blood

Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

1 /10
$0.05
Cankerous Thirst

Cankerous Thirst

Instant

If was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if was spent.)

1.2 /10
$0.27
capital offense

capital offense

instant

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

10 /10
$0.06
Chaotic Strike

Chaotic Strike

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.

5.6 /10
$0.42
Charge Across the Araba

Charge Across the Araba

Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

2.7 /10
$0.22
Clever Concealment

Clever Concealment

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

9.6 /10
~$12
Coordinated Charge

Coordinated Charge

Instant

Creatures you control get +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Dark Triumph

Dark Triumph

Instant

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Creatures you control get +2/+0 until end of turn.

2.7 /10
$0.22
Deal Gone Bad

Deal Gone Bad

Instant

Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)

4 /10
$0.39
Death Pulse

Death Pulse

Instant

Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

1.8 /10
$0.16
Demoralize

Demoralize

Instant

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

3.1 /10
$0.12
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.