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Cards similar to Wormfang Drake (400)

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Spell Queller

Spell Queller

Creature — Spirit (2/3)

Flash
Flying
When Spell Queller enters the battlefield, exile target spell with mana value 4 or less.
When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

7.1 /10
$1.17
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.5 /10
$1.52
Stern Mentor

Stern Mentor

Creature — Human Wizard (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stern Mentor is paired with another creature, each of those creatures has ": Target player mills two cards."

1.5 /10
$0.14
Stern Proctor

Stern Proctor

Creature — Human Wizard (1/2)

When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.

4.3 /10
$0.30
Stitched Assistant

Stitched Assistant

Creature — Zombie (3/2)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

4.2 /10
$0.04
Stitched Mangler

Stitched Mangler

Creature — Zombie Horror (2/3)

Stitched Mangler enters the battlefield tapped.
When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

2.9 /10
$0.04
Subtlety

Subtlety

Creature — Elemental Incarnation (3/3)

Flash
Flying
When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library.
Evoke—Exile a blue card from your hand.

7.7 /10
~$27
Tandem Lookout

Tandem Lookout

Creature — Human Scout (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

9 /10
$0.38
The Master Transcendent

The Master, Transcendent

Legendary Artifact Creature — Mutant (2/4)

When The Master, Transcendent enters the battlefield, target player gets two rad counters.
: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)

6.9 /10
$2.12
The Modern Age  Vector Glider

The Modern Age // Vector Glider

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Vector Glider

Flying

6.3 /10
$0.06
Tidebinder Mage

Tidebinder Mage

Creature — Merfolk Wizard (2/2)

When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

4.3 /10
$0.27
Tidewalker

Tidewalker

Creature — Elemental (0/0)

Tidewalker enters the battlefield with a time counter on it for each Island you control.
Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)
Tidewalker's power and toughness are each equal to the number of time counters on it.

1.6 /10
$0.14
Tyranid Prime

Tyranid Prime

Creature — Tyranid (0/4)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Synapse Creature — Other creatures you control have evolve.

7.8 /10
$0.17
Vedalken Aethermage

Vedalken Aethermage

Creature — Vedalken Wizard (1/2)

Flash (You may cast this spell any time you could cast an instant.)
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

8.1 /10
$0.30
Veiling Oddity

Veiling Oddity

Creature — Illusion (2/3)

Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn.

3.5 /10
$0.05
Venser Shaper Savant

Venser, Shaper Savant

Legendary Creature — Human Wizard (2/2)

Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

9.5 /10
--
Visage Bandit

Visage Bandit

Creature — Shapeshifter Rogue (2/2)

You may have Visage Bandit enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.9 /10
$0.15
Vizier of Deferment

Vizier of Deferment

Creature — Human Cleric (2/2)

Flash
When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.

3.3 /10
$0.05
Vodalian Hexcatcher

Vodalian Hexcatcher

Creature — Merfolk Wizard (1/1)

Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays .

8.4 /10
$3.74
Vodalian Mindsinger

Vodalian Mindsinger

Creature — Merfolk Wizard (2/2)

Kicker and/or
Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked.
When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.

2.8 /10
$0.15
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