← Edit search Random card

Cards similar to Wormfang Drake (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Nick Valentine Private Eye

Nick Valentine, Private Eye

Legendary Artifact Creature — Synth Detective (2/2)

Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.9 /10
$0.15
Oboro Envoy

Oboro Envoy

Creature — Moonfolk Wizard (1/3)

Flying
, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.

3.3 /10
$0.22
Otherworldly Escort

Otherworldly Escort

Creature — Human Detective (4/3)

Flash
When Otherworldly Escort dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective. (It's no longer a Human.)
, , Remove a charge counter from Otherworldly Escort: Destroy target creature that dealt damage to you this turn.

3.6 /10
$0.09
Overwhelmed Archivist  Archive Haunt

Overwhelmed Archivist // Archive Haunt

Creature — Human Wizard // Creature — Spirit Wizard (3/2)

When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Archive Haunt

Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

3.3 /10
$0.06
Phantom Whelp

Phantom Whelp

Creature — Illusion Dog (2/2)

When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

0.4 /10
$0.10
Rangers of Ithilien

Rangers of Ithilien

Creature — Human Ranger (3/3)

Vigilance
When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.

5.2 /10
$0.18
Raven Guild Initiate

Raven Guild Initiate

Creature — Human Wizard (1/4)

Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.4 /10
$0.10
Referee Squad

Referee Squad

Creature — Homunculus (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Vigilance
When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

3.9 /10
$0.19
Relentless Skaabs

Relentless Skaabs

Creature — Zombie (4/4)

As an additional cost to cast this spell, exile a creature card from your graveyard.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

1.8 /10
$0.03
Rimewall Protector

Rimewall Protector

Creature — Giant Wizard (3/4)

Ward
When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward .

10 /10
--
Riptide Entrancer

Riptide Entrancer

Creature — Human Wizard (1/1)

Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

5.6 /10
$1.38
Rishadan Cutpurse

Rishadan Cutpurse

Creature — Human Pirate (1/1)

When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay .

5.1 /10
$0.22
Rishadan Footpad

Rishadan Footpad

Creature — Human Pirate (2/2)

When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay .

4.9 /10
$0.30
River Herald Scout

River Herald Scout

Creature — Merfolk Scout (1/2)

When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.7 /10
$0.04
Robobrain War Mind

Robobrain War Mind

Artifact Creature — Robot (0/5)

Robobrain War Mind's power is equal to the number of cards in your hand.
When Robobrain War Mind enters the battlefield, you get an amount of (energy counters) equal to the number of artifact creatures you control.
Whenever Robobrain War Mind attacks, you may pay . If you do, draw a card.

5 /10
$0.09
Sage of Fables

Sage of Fables

Creature — Merfolk Wizard (2/2)

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.

7.8 /10
$0.11
Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.7 /10
$0.07
Sarkhan Soul Aflame

Sarkhan, Soul Aflame

Legendary Creature — Human Shaman (2/4)

Dragon spells you cast cost less to cast.
Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.

8.5 /10
--
Sentinel of the Pearl Trident

Sentinel of the Pearl Trident

Creature — Merfolk Soldier (3/3)

Flash
When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

3.1 /10
$0.06
Serendib Sorcerer

Serendib Sorcerer

Creature — Human Wizard (1/1)

: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.

4 /10
$0.15
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.