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Cards similar to Wretched Anurid (400)

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Deathspore Thallid

Deathspore Thallid

Creature — Zombie Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

8 /10
$0.18
Discordant Piper

Discordant Piper

Creature — Zombie Satyr (2/1)

When Discordant Piper dies, create a 0/1 white Goat creature token.

4.6 /10
$0.04
Doomed Dissenter

Doomed Dissenter

Creature — Human (1/1)

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

8.3 /10
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Dream Devourer

Dream Devourer

Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

9 /10
$0.79
Dregscape Zombie

Dregscape Zombie

Creature — Zombie (2/1)

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3.3 /10
$0.36
Dross Hopper

Dross Hopper

Creature — Phyrexian Insect Horror (2/1)

Sacrifice a creature: Dross Hopper gains flying until end of turn.

5.1 /10
$0.10
Drudge Skeletons

Drudge Skeletons

Creature — Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.7 /10
~$60
Duskmantle Operative

Duskmantle Operative

Creature — Human Rogue (2/2)

Duskmantle Operative can't be blocked by creatures with power 4 or greater.

2.9 /10
$0.08
Easterling Vanguard

Easterling Vanguard

Creature — Human Warrior (2/1)

When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

5.7 /10
$0.12
Echo of Dusk

Echo of Dusk

Creature — Vampire Spirit (2/2)

Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.

3.9 /10
$0.02
Expedition Skulker

Expedition Skulker

Creature — Vampire Rogue (2/2)

Expedition Skulker has deathtouch as long as you control another Rogue.

3.7 /10
$0.03
Extremely Slow Zombie

Extremely Slow Zombie

Creature — Zombie (3/3)

Last strike (This creature deals combat damage after creatures without last strike.)

10 /10
$0.19
Felhide Brawler

Felhide Brawler

Creature — Minotaur (2/2)

Felhide Brawler can't block unless you control another Minotaur.

3.2 /10
$0.03
Fetid Imp

Fetid Imp

Creature — Imp (1/2)

Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

4 /10
$0.06
Francisco Fowl Marauder

Francisco, Fowl Marauder

Legendary Creature — Bird Pirate (0/1)

Flying
Francisco, Fowl Marauder can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner (You can have two commanders if both have partner.)

7.1 /10
$0.92
Frightcrawler

Frightcrawler

Creature — Horror (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.

2.8 /10
$0.17
Ghoulcallers Accomplice

Ghoulcaller's Accomplice

Creature — Human Rogue (2/2)

, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

1.9 /10
$0.02
Gifted Aetherborn

Gifted Aetherborn

Creature — Aetherborn Vampire (2/3)

Deathtouch, lifelink

8.8 /10
$0.15
Golgari Thug

Golgari Thug

Creature — Human Warrior (1/1)

When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)

8.9 /10
$0.34
Gollum Scheming Guide

Gollum, Scheming Guide

Legendary Creature — Halfling Horror (2/1)

Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.

6.6 /10
$0.71
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