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Cards similar to Xantid Swarm (400)

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Jukai Messenger

Jukai Messenger

Creature — Human Monk (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.8 /10
$0.11
Marsh Boa

Marsh Boa

Creature — Snake (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

3.2 /10
$0.17
Mtenda Lion

Mtenda Lion

Creature — Cat (2/1)

Whenever Mtenda Lion attacks, defending player may pay . If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.

0 /10
$0.18
Rime Dryad

Rime Dryad

Creature — Dryad (1/2)

Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)

0.2 /10
$0.13
Shanodin Dryads

Shanodin Dryads

Creature — Nymph Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.8 /10
$0.13
Weatherseed Elf

Weatherseed Elf

Creature — Elf (1/1)

: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

3.3 /10
$0.22
Willow Dryad

Willow Dryad

Creature — Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.3 /10
$0.40
Wolfbitten Captive  Krallenhorde Killer

Wolfbitten Captive // Krallenhorde Killer

Creature — Human Werewolf // Creature — Werewolf (1/1)

: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Krallenhorde Killer

: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

5.4 /10
$0.98
Zodiac Rabbit

Zodiac Rabbit

Creature — Rabbit (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

1.7 /10
$8.88
Allosaurus Shepherd

Allosaurus Shepherd

Creature — Elf Shaman (1/1)

This spell can't be countered.
Green spells you control can't be countered.
: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.

9.6 /10
~$22
Capricopian

Capricopian

Creature — Goat Hydra (0/0)

Capricopian enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)

7.9 /10
$0.56
Delighted Halfling

Delighted Halfling

Creature — Halfling Citizen (1/2)

: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

9.8 /10
$9.93
Elvish Handservant

Elvish Handservant

Creature — Elf Warrior (1/1)

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

0.5 /10
$0.12
Elvish Lookout

Elvish Lookout

Creature — Elf (1/1)

Shroud (This creature can't be the target of spells or abilities.)

1.1 /10
$0.08
Gladecover Scout

Gladecover Scout

Creature — Elf Scout (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

6.7 /10
$0.16
Nimble Mongoose

Nimble Mongoose

Creature — Mongoose (1/1)

Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

2.1 /10
$0.03
Nurturer Initiate

Nurturer Initiate

Creature — Elf Shaman (1/1)

Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.

1.5 /10
$0.14
Scythe Tiger

Scythe Tiger

Creature — Cat (3/2)

Shroud (This creature can't be the target of spells or abilities.)
When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

2.2 /10
$0.09
Sylvan Safekeeper

Sylvan Safekeeper

Creature — Human Wizard (1/1)

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

9.5 /10
~$16
Whippoorwill

Whippoorwill

Creature — Bird (1/1)

, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

1.3 /10
$1.00
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