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Cards similar to Zealot il-Vec (400)

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Ethereal Escort

Ethereal Escort

Creature — Spirit (3/3)

Lifelink
Whenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.

10 /10
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Extricator of Sin  Extricator of Flesh

Extricator of Sin // Extricator of Flesh

Creature — Human Cleric // Creature — Eldrazi Horror (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

Extricator of Flesh

Eldrazi you control have vigilance.
, , Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.

3 /10
$0.11
Falconer Adept

Falconer Adept

Creature — Human Soldier (2/3)

Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.

4.3 /10
$0.04
Femeref Healer

Femeref Healer

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

0.4 /10
$0.11
Field Marshal

Field Marshal

Creature — Human Soldier (2/2)

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

7.7 /10
$5.71
Fiendslayer Paladin

Fiendslayer Paladin

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Fiendslayer Paladin can't be the target of black or red spells your opponents control.

6.4 /10
$1.10
Firemane Commando

Firemane Commando

Creature — Angel Soldier (4/3)

Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

9.2 /10
$4.45
Flensing Raptor

Flensing Raptor

Creature — Phyrexian Bird (2/2)

Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.

6.3 /10
$0.05
Garrison Griffin

Garrison Griffin

Creature — Griffin (2/2)

Flying
Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.

2.7 /10
$0.12
Gary Clone

Gary Clone

Creature — Human Citizen (1/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

5 /10
$0.15
Gilraen Dnedain Protector

Gilraen, Dúnedain Protector

Legendary Creature — Human Noble (2/3)

, : Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

7.9 /10
$0.22
Glittering Lion

Glittering Lion

Creature — Cat (2/2)

Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.

1.4 /10
$0.23
Glory Bearers

Glory Bearers

Enchantment Creature — Human Cleric (3/4)

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

2.4 /10
$0.01
Goblin Snowman

Goblin Snowman

Creature — Goblin (1/1)

Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
: Goblin Snowman deals 1 damage to target creature it's blocking.

3.7 /10
$0.35
GodFavored General

God-Favored General

Creature — Human Soldier (1/1)

Inspired — Whenever God-Favored General becomes untapped, you may pay . If you do, create two 1/1 white Soldier enchantment creature tokens.

3.9 /10
$0.10
Gryff Rider

Gryff Rider

Creature — Human Knight (2/1)

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

3.3 /10
$0.04
Guardians of Akrasa

Guardians of Akrasa

Creature — Human Soldier (0/4)

Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5 /10
$0.06
Hallowed Healer

Hallowed Healer

Creature — Human Cleric (1/1)

: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold — : Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

1.1 /10
$0.10
Harnessed Snubhorn

Harnessed Snubhorn

Creature — Dinosaur (2/5)

Vigilance
Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield.

5.9 /10
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HedronField Purists

Hedron-Field Purists

Creature — Human Cleric (0/3)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/4
If a source would deal damage to you or a creature you control, prevent 1 of that damage.
LEVEL 5+
2/5
If a source would deal damage to you or a creature you control, prevent 2 of that damage.

3.3 /10
$0.24
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