Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Instant — Arcane
Creatures you control get +2/+0 until end of turn.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Target multicolored creature gains double strike until end of turn.
Draw a card.
Instant
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Instant
Target creature gains double strike until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Target creature gets +3/+3 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.
Instant
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Creature — Dwarf Knight // Instant — Adventure (3/1)
Rimrock Knight can't block.
Boulder Rush
Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Instant
Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Instant
Target land becomes the basic land type of your choice until end of turn.
Draw a card.
Creature — Human Soldier // Instant — Adventure (2/1)
On Alert
Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
Instant
All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Draw a card.
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