Creature — Antelope (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Treefolk (3/4)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Cat (3/4)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Cat Warrior (2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Cat Warrior (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Human Monk (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Centaur (2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Cat (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Dryad (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Nymph Dryad (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Serpent (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Dryad (2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Dryad (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Monkey (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Rabbit (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Human Rogue (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Elf Scout (1/2)
: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature — Djinn (4/5)
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
Legendary Creature — Cat Warrior (5/5)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Creature — Satyr Beast (5/4)
All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
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