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Cards similar to Zerapa Minotaur (400)

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Wall of Fire

Wall of Fire

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Fire gets +1/+0 until end of turn.

2.8 /10
$0.02
Wall of Lava

Wall of Lava

Creature — Wall (1/3)

Defender (This creature can't attack.)
: Wall of Lava gets +1/+1 until end of turn.

1 /10
$0.24
Wall of Opposition

Wall of Opposition

Creature — Wall (0/6)

Defender (This creature can't attack.)
: Wall of Opposition gets +1/+0 until end of turn.

0.4 /10
~$13
Wandering Goblins

Wandering Goblins

Creature — Goblin Warrior (0/3)

Domain — : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

0.9 /10
$0.10
WarTrained Slasher

War-Trained Slasher

Creature — Wolverine Dinosaur (4/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever War-Trained Slasher attacks a battle, double its power until end of turn.

2.8 /10
$0.03
Warmind Infantry

Warmind Infantry

Creature — Elemental Soldier (2/3)

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

1 /10
$0.04
Whip Sergeant

Whip Sergeant

Creature — Human Soldier (2/1)

: Target creature gains haste until end of turn. (It can attack this turn.)

0.5 /10
$0.18
Wildfire Elemental

Wildfire Elemental

Creature — Elemental (3/3)

Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.

2.7 /10
$0.21
Wildfire Emissary

Wildfire Emissary

Creature — Efreet (2/4)

Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.

0.3 /10
$0.01
Wishmonger

Wishmonger

Creature — Unicorn Monger (3/3)

: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.

4.2 /10
$0.32
Zealous Conscripts

Zealous Conscripts

Creature — Human Warrior (3/3)

Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

9.4 /10
$0.68
Zirilan of the Claw

Zirilan of the Claw

Legendary Creature — Viashino Shaman (3/4)

, : Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

5.1 /10
~$11
Zurzoth Chaos Rider

Zurzoth, Chaos Rider

Legendary Creature — Devil (2/3)

Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.

8.5 /10
$0.23
Agitator Ant

Agitator Ant

Creature — Insect (2/2)

At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

9.2 /10
$0.13
Anax and Cymede

Anax and Cymede

Legendary Creature — Human Soldier (3/2)

First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

6 /10
$0.13
Ankle Shanker

Ankle Shanker

Creature — Goblin Berserker (2/2)

Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

7.8 /10
$0.31
Ashcloud Phoenix

Ashcloud Phoenix

Creature — Phoenix (4/1)

Flying
When Ashcloud Phoenix dies, return it to the battlefield face down under your control.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

6.3 /10
$0.13
Ballista Watcher  Ballista Wielder

Ballista Watcher // Ballista Wielder

Creature — Human Soldier Werewolf // Creature — Werewolf (4/3)

, : Ballista Watcher deals 1 damage to any target.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Ballista Wielder

: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4.5 /10
$0.06
Baral and Kari Zev

Baral and Kari Zev

Legendary Creature — Human (2/4)

First strike, menace
Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

7.8 /10
$0.22
Bill Potts

Bill Potts

Legendary Creature — Human (2/4)

Whenever you cast an instant or sorcery spell that targets only Bill Potts or activate an ability that targets only Bill Potts, copy that spell or ability. You may choose new targets for the copy. This ability triggers only once each turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)

2.4 /10
$0.14
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