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Cards similar to Zhao Zilong, Tiger General (400)

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Guardian of the Gateless

Guardian of the Gateless

Creature — Angel (3/3)

Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

6 /10
$0.18
Indebted Samurai

Indebted Samurai

Creature — Human Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

4.6 /10
$0.60
Jareth Leonine Titan

Jareth, Leonine Titan

Legendary Creature — Cat Giant (4/7)

Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.
: Jareth gains protection from the color of your choice until end of turn.

7 /10
$1.31
Kitsune Dawnblade

Kitsune Dawnblade

Creature — Fox Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
When Kitsune Dawnblade enters the battlefield, you may tap target creature.

3.5 /10
$0.20
Mothrider Samurai

Mothrider Samurai

Creature — Human Samurai (2/2)

Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.7 /10
$0.09
Nagao Bound by Honor

Nagao, Bound by Honor

Legendary Creature — Human Samurai (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.

5.4 /10
$0.27
Samurai Enforcers

Samurai Enforcers

Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3.1 /10
$0.21
Silverstorm Samurai

Silverstorm Samurai

Creature — Fox Samurai (3/3)

Flash
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.2 /10
$0.15
Sustainer of the Realm

Sustainer of the Realm

Creature — Angel (2/3)

Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

1.6 /10
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Takenos Cavalry

Takeno's Cavalry

Creature — Human Samurai Archer (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

2 /10
$0.13
Takeno Samurai General

Takeno, Samurai General

Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

5.3 /10
$0.72
Charging Griffin

Charging Griffin

Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

3.3 /10
$0.08
Drogskol Reinforcements

Drogskol Reinforcements

Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

8 /10
$0.24
First Slivers Chosen

First Sliver's Chosen

Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

5.4 /10
$0.16
Glory Bearers

Glory Bearers

Enchantment Creature — Human Cleric (3/4)

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

2.4 /10
$0.01
Harsh Deceiver

Harsh Deceiver

Creature — Spirit (1/4)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn.

0.2 /10
$0.03
Porcelain Zealot

Porcelain Zealot

Creature — Phyrexian Soldier (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.

4.5 /10
$0.01
Fortress Cyclops

Fortress Cyclops

Creature — Cyclops Soldier (3/3)

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.
Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

2 /10
$0.08
Rashka the Slayer

Rashka the Slayer

Legendary Creature — Human Archer (3/3)

Reach (This creature can block creatures with flying.)
Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

0.6 /10
$0.16
Serra Inquisitors

Serra Inquisitors

Creature — Human Cleric (3/3)

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

0.1 /10
$0.12
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