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Cards similar to Zombie Apocalypse (400)

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Dark Offering

Dark Offering

Sorcery

Destroy target nonblack creature. You gain 3 life.

0.2 /10
$0.24
Dead Ringers

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

0.7 /10
$0.10
Deaths Caress

Death's Caress

Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

1 /10
$0.03
Demonic Collusion

Demonic Collusion

Sorcery

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Search your library for a card, put that card into your hand, then shuffle.

5.6 /10
$2.99
Desecrated Earth

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

1.2 /10
$0.06
Diabolic Revelation

Diabolic Revelation

Sorcery

Search your library for up to X cards, put those cards into your hand, then shuffle.

7.2 /10
$1.33
Disemvowel

Disemvowel

Sorcery

Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)

0.1 /10
$0.01
Eldritch Pact

Eldritch Pact

Sorcery

Target player draws X cards and loses X life, where X is the number of cards in their graveyard.

7.5 /10
$0.07
Eliminate the Competition

Eliminate the Competition

Sorcery

As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target creatures.

5 /10
$0.15
Extortion

Extortion

Sorcery

Look at target player's hand and choose up to two cards from it. That player discards those cards.

0.8 /10
$0.33
Feast of Succession

Feast of Succession

Sorcery

All creatures get -4/-4 until end of turn. You become the monarch.

6.4 /10
$0.03
Festering March

Festering March

Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

2.3 /10
$0.17
Final Revels

Final Revels

Sorcery

Choose one —
• All creatures get +2/+0 until end of turn.
• All creatures get -0/-2 until end of turn.

0.3 /10
$0.11
Finale of Eternity

Finale of Eternity

Sorcery

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

7.8 /10
$0.97
Grisly Ritual

Grisly Ritual

Sorcery

Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")

4.2 /10
$0.02
Hex

Hex

Sorcery

Destroy six target creatures.

8.1 /10
$0.17
Ichor Explosion

Ichor Explosion

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.

1.9 /10
$0.06
Illicit Shipment

Illicit Shipment

Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
Search your library for a card, put it into your hand, then shuffle.

7.6 /10
$0.05
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

6.8 /10
$0.26
Invoke Despair

Invoke Despair

Sorcery

Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.

8.3 /10
$0.21
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