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Cards similar to Zombie Assassin (400)

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Skullmane Baku

Skullmane Baku

Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.
, , Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.

2.1 /10
$0.08
Skullslither Worm

Skullslither Worm

Creature — Worm (3/3)

When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.

4.3 /10
$0.08
Slaughterhouse Bouncer

Slaughterhouse Bouncer

Creature — Ogre Warrior (3/3)

Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.

0.4 /10
$0.10
SlingGang Lieutenant

Sling-Gang Lieutenant

Creature — Goblin (1/1)

When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.

8.1 /10
$0.25
Sly Requisitioner

Sly Requisitioner

Creature — Human Artificer (2/2)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

5.5 /10
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Snarling Warg

Snarling Warg

Creature — Wolf (3/4)

Menace (This creature can't be blocked except by two or more creatures.)
As long as you control a Goblin or Orc, Snarling Warg gets +1/+0.

3.1 /10
$0.02
Solemn Doomguide

Solemn Doomguide

Creature — Tiefling Cleric (4/5)

Flying
Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.4 /10
$0.10
Soulblade Corrupter

Soulblade Corrupter

Creature — Human Warrior (3/3)

Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.)
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.

2.3 /10
$0.09
Soulhunter Rakshasa

Soulhunter Rakshasa

Creature — Demon (5/5)

Soulhunter Rakshasa can't block.
When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control.

10 /10
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Soulstinger

Soulstinger

Creature — Scorpion Demon (4/5)

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.
When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

5.1 /10
$0.03
Starving Revenant

Starving Revenant

Creature — Spirit Horror (4/4)

When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

6.9 /10
$0.15
Syr Konrad the Grim

Syr Konrad, the Grim

Legendary Creature — Human Knight (5/4)

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)

9.9 /10
$1.73
Szarekh the Silent King

Szarekh, the Silent King

Legendary Artifact Creature — Necron (3/4)

Flying
My Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.

7.3 /10
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Tar Fiend

Tar Fiend

Creature — Elemental (4/4)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.

2.5 /10
$0.21
The Beamtown Bullies

The Beamtown Bullies

Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste
: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.9 /10
$0.57
The Fallen Apart

The Fallen Apart

Creature — Zombie (4/4)

The Fallen Apart enters the battlefield with two arms and two legs.
Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.
The Fallen Apart can't attack if it has no legs and can't block if it has no arms.

10 /10
$0.11
The Haunt of Hightower

The Haunt of Hightower

Legendary Creature — Vampire (3/3)

Flying, lifelink
Whenever The Haunt of Hightower attacks, defending player discards a card.
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

8 /10
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Thornmantle Striker

Thornmantle Striker

Creature — Elf Rogue (4/3)

When Thornmantle Striker enters the battlefield, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.

3.6 /10
$0.12
Twisted SewerWitch

Twisted Sewer-Witch

Creature — Human Warlock (3/4)

When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

6.5 /10
$0.04
TwoHeaded Zombie

Two-Headed Zombie

Creature — Zombie (4/2)

Menace (This creature can't be blocked except by two or more creatures.)

1.4 /10
$0.05
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