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Cards similar to Zombie Master (400)

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LimDls High Guard

Lim-Dûl's High Guard

Creature — Skeleton (2/1)

First strike
: Regenerate Lim-Dûl's High Guard.

3.3 /10
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Lingering Tormentor

Lingering Tormentor

Creature — Spirit (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

3.9 /10
$0.28
Locthwain Paladin

Locthwain Paladin

Creature — Human Knight (3/2)

Menace (This creature can't be blocked except by two or more creatures.)
Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.

2.2 /10
$0.04
Lord Skitter Sewer King

Lord Skitter, Sewer King

Legendary Creature — Rat Noble (3/3)

Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block."

8.3 /10
$2.45
Lost Soul

Lost Soul

Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

1.4 /10
$0.35
Maddening Imp

Maddening Imp

Creature — Imp (1/1)

Flying
: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.

3.6 /10
$1.82
Magus of the Abyss

Magus of the Abyss

Creature — Human Wizard (4/3)

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

5.6 /10
$0.23
Magus of the Bridge

Magus of the Bridge

Creature — Human Wizard (4/4)

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge.

4 /10
$0.07
Malakir BloodPriest

Malakir Blood-Priest

Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

7 /10
$0.05
Malevolent Noble

Malevolent Noble

Creature — Human Noble (2/2)

, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble.

2.4 /10
$0.01
Manor Skeleton

Manor Skeleton

Creature — Skeleton (1/1)

Haste
: Regenerate Manor Skeleton.

4.2 /10
$0.08
Marang River Skeleton

Marang River Skeleton

Creature — Skeleton (1/1)

: Regenerate Marang River Skeleton.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3.6 /10
$0.11
Mari the Killing Quill

Mari, the Killing Quill

Legendary Creature — Vampire Assassin (3/2)

Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

8.7 /10
$4.57
Marsh Lurker

Marsh Lurker

Creature — Beast (3/2)

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0 /10
$0.12
Midnight Entourage

Midnight Entourage

Creature — Aetherborn Rogue (3/3)

Other Aetherborn you control get +1/+1.
Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.

1.7 /10
$0.09
Minister of Pain

Minister of Pain

Creature — Human Shaman (2/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.

2.5 /10
$0.05
Mischievous Poltergeist

Mischievous Poltergeist

Creature — Spirit (1/1)

Flying
Pay 1 life: Regenerate Mischievous Poltergeist.

5.4 /10
$0.29
Misfortune Teller

Misfortune Teller

Creature — Human Warlock (3/1)

Deathtouch
Whenever Misfortune Teller enters the battlefield or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life.

6.3 /10
$0.23
Mold Folk

Mold Folk

Creature — Fungus Warrior (1/1)

Lifelink
Mold Harvest — , Sacrifice another creature or an artifact: Put a +1/+1 counter on Mold Folk.

5.4 /10
$0.06
Moodmark Painter

Moodmark Painter

Creature — Human Shaman (2/3)

Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)

2.4 /10
$0.03
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