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Cavern of Souls

Cavern of Souls

Land

As Cavern of Souls enters, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

10 /10
~$51
Chimil the Inner Sun

Chimil, the Inner Sun

Legendary Artifact

Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

9.4 /10
~$38
Roaming Throne

Roaming Throne

Artifact Creature — Golem (4/4)

Ward
As Roaming Throne enters, choose a creature type.
Roaming Throne is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

9.9 /10
~$32
Diabolic Intent

Diabolic Intent

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
~$30
Ojer Taq Deepest Foundation  Temple of Civilization

Ojer Taq, Deepest Foundation // Temple of Civilization

Legendary Creature — God // Land (6/6)

Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Civilization

(Transforms from Ojer Taq, Deepest Foundation.)
: Add .
, : Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.

9.5 /10
~$25
Undercity Sewers

Undercity Sewers

Land — Island Swamp

(: Add or .)
Undercity Sewers enters tapped.
When Undercity Sewers enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

9.4 /10
~$25
Vein Ripper

Vein Ripper

Creature — Vampire Assassin (6/5)

Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

8.5 /10
~$23
Bloodletter of Aclazotz

Bloodletter of Aclazotz

Creature — Vampire Demon (2/4)

Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

9.5 /10
~$19
Underground Mortuary

Underground Mortuary

Land — Swamp Forest

(: Add or .)
Underground Mortuary enters tapped.
When Underground Mortuary enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

9.5 /10
~$16
Aclazotz Deepest Betrayal  Temple of the Dead

Aclazotz, Deepest Betrayal // Temple of the Dead

Legendary Creature — Bat God // Land (4/4)

Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of the Dead

(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

8.4 /10
~$16
Elegant Parlor

Elegant Parlor

Land — Mountain Plains

(: Add or .)
Elegant Parlor enters tapped.
When Elegant Parlor enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

9.1 /10
~$15
Ghalta Stampede Tyrant

Ghalta, Stampede Tyrant

Legendary Creature — Elder Dinosaur (12/12)

Trample
When Ghalta, Stampede Tyrant enters, put any number of creature cards from your hand onto the battlefield.

9.4 /10
~$12
Meticulous Archive

Meticulous Archive

Land — Plains Island

(: Add or .)
Meticulous Archive enters tapped.
When Meticulous Archive enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

9 /10
~$12
Hedge Maze

Hedge Maze

Land — Forest Island

(: Add or .)
Hedge Maze enters tapped.
When Hedge Maze enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

9.3 /10
~$12
Delney Streetwise Lookout

Delney, Streetwise Lookout

Legendary Creature — Human Scout (2/2)

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

9 /10
~$12
Commercial District

Commercial District

Land — Mountain Forest

(: Add or .)
Commercial District enters tapped.
When Commercial District enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

9.3 /10
~$12
Thundering Falls

Thundering Falls

Land — Island Mountain

(: Add or .)
Thundering Falls enters tapped.
When Thundering Falls enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

9.2 /10
~$12
Raucous Theater

Raucous Theater

Land — Swamp Mountain

(: Add or .)
Raucous Theater enters tapped.
When Raucous Theater enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

9.3 /10
~$10

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