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Form a Posse

Form a Posse

Sorcery

Create X 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

5.3 /10
$0.08
Midnight Mayhem

Midnight Mayhem

Sorcery

Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

4 /10
$0.04
Hellspur Posse Boss

Hellspur Posse Boss

Creature — Lizard Rogue (2/4)

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When Hellspur Posse Boss enters, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

7 /10
$0.14
Rise of the Varmints

Rise of the Varmints

Sorcery

Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3.7 /10
$0.07
Vren the Relentless

Vren, the Relentless

Legendary Creature — Rat Rogue (3/4)

Ward
If a creature an opponent controls would die, exile it instead.
At the beginning of each end step, create X 1/1 black Rat creature tokens with "This creature gets +1/+1 for each other Rat you control," where X is the number of creatures your opponents controlled that were exiled this turn.

7.1 /10
$0.75
Caretakers Talent

Caretaker's Talent

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.

9 /10
~$12
Gisa the Hellraiser

Gisa, the Hellraiser

Legendary Creature — Human Warlock (4/4)

Ward—, Pay 2 life.
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

8.1 /10
$3.74
Gremlin Tamer

Gremlin Tamer

Creature — Human Scout (2/2)

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

5.7 /10
$0.15
Razorkin Hordecaller

Razorkin Hordecaller

Creature — Human Clown Berserker (4/4)

Haste
Whenever you attack, create a 1/1 red Gremlin creature token.

3 /10
$0.04
Beza the Bounding Spring

Beza, the Bounding Spring

Legendary Creature — Elemental Elk (4/5)

When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.

7 /10
~$12
Broodspinner

Broodspinner

Creature — Spider (2/3)

Reach
When Broodspinner enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, , Sacrifice Broodspinner: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard.

3.9 /10
$0.10
Head of the Homestead

Head of the Homestead

Creature — Rabbit Citizen (3/2)

When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens.

5.2 /10
$0.03
Hop to It

Hop to It

Sorcery

Create three 1/1 white Rabbit creature tokens.

6.7 /10
$0.10
Overlord of the Mistmoors

Overlord of the Mistmoors

Enchantment Creature — Avatar Horror (6/6)

Impending 4— (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insect creature tokens with flying.

6.5 /10
$9.43
Prosperity Tycoon

Prosperity Tycoon

Creature — Human Noble (4/2)

When Prosperity Tycoon enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

1.7 /10
$0.02
The Swarmweaver

The Swarmweaver

Legendary Artifact Creature — Scarecrow (2/3)

When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.
Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.

5.2 /10
$0.31
Toby Beastie Befriender

Toby, Beastie Befriender

Legendary Creature — Human Wizard (1/1)

When Toby, Beastie Befriender enters, create a 4/4 white Beast creature token with "This creature can't attack or block alone."
As long as you control four or more creature tokens, creature tokens you control have flying.

5.5 /10
$0.29
Unfortunate Accident

Unfortunate Accident

Instant

Spree (Choose one or more additional costs.)
+ — Destroy target creature.
+ — Create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

3.8 /10
$0.04

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