Begin Anew
Alchemy: Innistrad — Rare
Sorcery
Begin Anew rulings:
There are no rulings for Begin Anew.

Alchemy: Innistrad — Rare
Sorcery
Begin Anew rulings:
There are no rulings for Begin Anew.

Instant
Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
Sorcery // Sorcery
Destroy all creatures with power 3 or greater.
Dawn
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.
Sorcery
Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
Legendary Planeswalker — Freyalise
+1: Untap up to one target Elf. That Elf and a random Elf creature card in your hand perpetually get +1/+1.
-1: Seek an Elf card.
-6: Conjure a card named Regal Force onto the battlefield.
Enchantment
At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.
Sorcery
As an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
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