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Death Grasp (Apocalypse)

Death Grasp

Apocalypse — Rare

Sorcery

Sets Death Grasp has been printed in:

Death Grasp (Apocalypse)

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Cards like Death Grasp in Apocalypse:

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Target player discards two cards. You gain 3 life for each land card discarded this way.

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Last Stand

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Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

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False Dawn

False Dawn

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Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.

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Vindicate

Vindicate

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Destroy target permanent.

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Last Caress

Last Caress

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Target player loses 1 life and you gain 1 life.
Draw a card.

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Illuminate

Illuminate

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Kicker and/or (You may pay an additional and/or as you cast this spell.)
Illuminate deals X damage to target creature. If this spell was kicked with its kicker, it deals X damage to that creature's controller. If this spell was kicked with its kicker, you draw X cards.

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Death Mutation

Death Mutation

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Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

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Temporal Spring

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Put target permanent on top of its owner's library.

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Squees Revenge

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Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.

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Aether Mutation

Aether Mutation

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Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

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Guided Passage

Guided Passage

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Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

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Urborg Uprising

Urborg Uprising

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Return up to two target creature cards from your graveyard to your hand.
Draw a card.

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Dead Ringers

Dead Ringers

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Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

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Divine Light

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Prevent all damage that would be dealt this turn to creatures you control.

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Mind Extraction

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As an additional cost to cast this spell, sacrifice a creature.
Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.

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Suppress

Suppress

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Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.

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Dwarven Landslide

Dwarven Landslide

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Kicker—, Sacrifice a land. (You may pay and sacrifice a land in addition to any other costs as you cast this spell.)
Destroy target land. If this spell was kicked, destroy another target land.

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Tahngarths Glare

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Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.

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