Divine Light
Apocalypse — Common
Sorcery
Divine Light rulings:
There are no rulings for Divine Light.

Apocalypse — Common
Sorcery
Divine Light rulings:
There are no rulings for Divine Light.

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Instant
If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.
Instant
Prevent all damage that would be dealt this turn to up to two target creatures.
Legendary Creature — Treefolk (0/0)
Kurbis, Harvest Celebrant enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Prevent all damage that would be dealt to you and creatures you control this turn by creatures.
Legendary Planeswalker — Gideon
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
-4: You get an emblem with "Creatures you control get +1/+1."
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