Fire // Ice
Apocalypse — Uncommon
Instant // Instant
Fire deals 2 damage divided as you choose among one or two targets.
Ice
Tap target permanent.
Draw a card.
Apocalypse — Uncommon
Instant // Instant
Fire deals 2 damage divided as you choose among one or two targets.
Ice
Tap target permanent.
Draw a card.
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Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
Instant
Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
Instant
Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
Creature — Human Cleric // Instant — Adventure (2/2)
When Woodland Acolyte enters, draw a card.
Mend the Wilds
Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
Instant
Devoid (This card has no color.)
Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
Draw a card.
Instant // Sorcery
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
Carnage
Carnage deals 3 damage to target opponent. That player discards two cards.
Instant
Devoid (This card has no color.)
Choose one —
• Exile target land creature.
• Consuming Sinkhole deals 4 damage to target player or planeswalker.
Instant
Devoid (This card has no color.)
Choose one or both —
• Return target spell or creature to its owner's hand.
• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Creature — Giant // Instant — Adventure (4/3)
Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.
Stomp
Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Instant // Instant
Dead deals 2 damage to target creature.
Gone
Return target creature you don't control to its owner's hand.
Instant
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Enchantment // Instant — Adventure
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Vantress Visions
Copy target activated or triggered ability you control. You may choose new targets for the copy.
Enchantment // Instant — Adventure
Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
Embereth Blaze
Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)
Instant // Instant
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Burn
Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
Creature — Giant Wizard // Instant — Adventure (3/3)
Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it.
Storm Reading
Draw four cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)
Creature — Giant // Instant — Adventure (4/3)
Reach
, Sacrifice an artifact or land: Draw a card.
That's Mine
Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)
Creature — Faerie // Instant — Adventure (2/2)
Flying
When Moonshae Pixie enters, draw cards equal to the number of opponents who were dealt combat damage this turn.
Pixie Dust
Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
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