Minotaur Illusionist
Apocalypse — Uncommon
Creature — Minotaur Wizard
Minotaur Illusionist rulings:
There are no rulings for Minotaur Illusionist.
Apocalypse — Uncommon
Creature — Minotaur Wizard
Minotaur Illusionist rulings:
There are no rulings for Minotaur Illusionist.
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Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Creature — Shade (1/1)
: Cinder Shade gets +1/+1 until end of turn.
, Sacrifice Cinder Shade: It deals damage equal to its power to target creature.
Creature — Human Wizard (2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker.
Instant
This spell costs less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Creature — Goblin Warrior (1/1)
: Goblin Fireleaper gets +1/+0 until end of turn.
When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.
Instant
Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Sorcery
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
Instant
Choose one --
o Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
o Destroy target enchantment.
o Draw two cards.
Sorcery
As an additional cost to cast this spell, you may collect evidence 6. This spell costs less to cast if evidence was collected. (To collect evidence 6, exile cards with total mana value 6 or greater from your graveyard.)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control.
Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Instant
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Instant
Target creature you control gets +1/+0 until end of turn. Then it deals damage equal to its power to target creature you don't control.
Creature — Ouphe (3/3)
Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Elemental (3/2)
, , Sacrifice Flame Elemental: It deals damage equal to its power to target creature.
Snow Creature — Yeti (3/3)
When Stalking Yeti enters, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.
: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ( can be paid with one mana from a snow source.)
Creature — Kavu (2/1)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Flametongue Yearling enters with a +1/+1 counter on it for each time it was kicked.
When Flametongue Yearling enters, it deals damage equal to its power to target creature.
Sorcery
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.
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