Minotaur Tactician
Apocalypse — Common
Creature — Minotaur
Minotaur Tactician rulings:
There are no rulings for Minotaur Tactician.

Apocalypse — Common
Creature — Minotaur
Minotaur Tactician rulings:
There are no rulings for Minotaur Tactician.

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Artifact Creature — Construct (3/5)
Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
Creature — Kithkin Soldier (2/2)
First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.
Creature — Faerie Soldier (1/1)
Flying
Briarberry Cohort gets +1/+1 as long as you control another blue creature.
Creature — Goblin Warrior (1/1)
Haste
Mudbrawler Cohort gets +1/+1 as long as you control another red creature.
Artifact Creature — Scarecrow (2/4)
Watchwing Scarecrow has vigilance as long as you control a white creature.
Watchwing Scarecrow has flying as long as you control a blue creature.
Creature — Bird Wizard (2/1)
Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
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