Penumbra Wurm
Apocalypse — Rare
Creature — Wurm
Trample
When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
Apocalypse — Rare
Creature — Wurm
Trample
When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
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Buy now! ▶Creature — Dinosaur (5/5)
Other Dinosaurs you control get +1/+1.
: Create a 3/3 green Dinosaur creature token with trample.
Creature — Ape (8/8)
Trample
When Uktabi Kong enters, destroy all artifacts.
Tap two untapped Apes you control: Create a 1/1 green Ape creature token.
Creature — Elemental (7/7)
Reach, trample
When Titan of Industry enters, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.
Legendary Creature — Elemental (6/6)
You may play Forests from your graveyard.
Whenever a Forest you control enters, create a 5/3 green Elemental creature token.
Whenever an Elemental you control dies, you may mill three cards.
Legendary Creature — Cat Warrior (5/5)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Creature — Beast (6/6)
Trample
Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.
Legendary Creature — Tyranid (6/6)
Trample
Other creatures you control have trample.
When Old One Eye enters, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your first main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
Creature — Phyrexian Insect Horror (4/4)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
Creature — Centaur Warrior (5/5)
Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay . If you do, create a 3/3 green Centaur enchantment creature token.
Legendary Creature — Treefolk (4/5)
: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
Creature — Human Druid (1/1)
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.
Creature — Dinosaur (5/5)
When Nurturing Bristleback enters, create a 3/3 green Dinosaur creature token.
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature — Elemental (7/7)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Creature — Elemental (7/7)
When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature — Elf Warrior (4/4)
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf you control enters, you gain life equal to its toughness.
Creature — Wolf (4/4)
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
Creature — Elemental (5/5)
When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature — Wurm (5/5)
Trample
When Armada Wurm enters, create a 5/5 green Wurm creature token with trample.
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