Wax // Wane
Archenemy — Uncommon
Instant // Instant
Target creature gets +2/+2 until end of turn.
Wane
Destroy target enchantment.
Archenemy — Uncommon
Instant // Instant
Target creature gets +2/+2 until end of turn.
Wane
Destroy target enchantment.
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Buy now! ▶Creature — Human Soldier // Instant — Adventure (2/1)
On Alert
Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
Creature — Dwarf Knight // Instant — Adventure (3/1)
Rimrock Knight can't block.
Boulder Rush
Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Creature — Boar // Instant — Adventure (3/1)
Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Go Hog Wild
Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Instant
You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.
Instant
Target creature gets +3/+3 until end of turn. You get (two energy counters).
Instant
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
Instant
Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Instant
Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
Instant
Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Instant
If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.
Target creature gets +2/+0 until end of turn.
Instant
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Instant
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
Instant
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Instant
Target creature gets +2/+2 until end of turn.
Equipped creatures you control gain indestructible until end of turn.
Instant
Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
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