Goldnight Redeemer
Avacyn Restored — Uncommon
Creature — Angel
Flying
When Goldnight Redeemer enters, you gain 2 life for each other creature you control.
The Host sings of Avacyn's return without a single verse about its own suffering.
Avacyn Restored — Uncommon
Creature — Angel
Flying
When Goldnight Redeemer enters, you gain 2 life for each other creature you control.
The Host sings of Avacyn's return without a single verse about its own suffering.
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Buy now! ▶Creature — Bird Citizen (3/3)
Flying
When Speakeasy Server enters, you gain 1 life for each other creature you control.
Legendary Creature — Human Elf Noble (3/6)
Vigilance
Whenever Aragorn and Arwen, Wed enters or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.
Creature — Archon (3/4)
Flying
Whenever Archon of Redemption or another creature you control with flying enters, you may gain life equal to that creature's power.
Creature — Angel Ally (4/4)
Flying
When Angel of Renewal enters, you gain 1 life for each creature you control.
Creature — Elf Citizen (0/0)
Boss's Chauffeur enters with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
Alliance — Whenever another creature you control enters, put a +1/+1 counter on Boss's Chauffeur.
When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.
Creature — Shapeshifter (4/4)
Changeling (This card is every creature type.)
Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Bird Warrior (4/3)
Flying
When Aven Gagglemaster enters, you gain 2 life for each creature you control with flying.
Creature — Human Soldier (2/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters, you gain 1 life for each creature you control.
Creature — Human Soldier (2/2)
Vigilance
Squad Captain enters with a +1/+1 counter on it for each other creature you control.
Creature — Human Artificer (3/2)
When Great Desert Prospector enters, create a tapped Powerstone token for each other creature you control. (They're artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")
Creature — Dragon (5/6)
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
Creature — Human Cleric (4/4)
First strike (This creature deals combat damage before creatures without first strike.)
When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard.
Creature — Angel (3/4)
Flying
When Archway Angel enters, you gain 2 life for each Gate you control.
Legendary Creature — Angel (6/6)
Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner
Creature — Angel Cleric (3/4)
Flying
When Shepherd of Heroes enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature — Bird (3/4)
Flying
Raid — When Wingmate Roc enters, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
Creature — Avatar (4/7)
Vigilance
When Luminate Primordial enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
Creature — Human Soldier (1/4)
Whenever another creature with power 2 or less enters under your control, you gain 1 life and draw a card.
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