Skyline Cascade
Battle for Zendikar — Common
Land
Skyline Cascade enters tapped.
When Skyline Cascade enters, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add .
Battle for Zendikar — Common
Land
Skyline Cascade enters tapped.
When Skyline Cascade enters, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add .
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If you control two or more other lands, Hall of Storm Giants enters tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Land
Soaring Seacliff enters tapped.
When Soaring Seacliff enters, target creature gains flying until end of turn.
: Add .
Land — Island
(: Add .)
Mystic Sanctuary enters tapped unless you control three or more other Islands.
When Mystic Sanctuary enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land
Coral Atoll enters tapped.
When Coral Atoll enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add .
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Land
Sand Silos enters tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
, Remove any number of storage counters from Sand Silos: Add for each storage counter removed this way.
Land
Halimar Depths enters tapped.
When Halimar Depths enters, look at the top three cards of your library, then put them back in any order.
: Add .
Legendary Land
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters tapped.
: Add .
Land — Island
(: Add .)
Moonring Island enters tapped.
, : Look at the top card of target player's library. Activate only if you control two or more blue permanents.
Land
Magosi, the Waterveil enters tapped.
: Add .
, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.
, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
Land — Cave
Hidden Cataract enters tapped.
: Add .
, , Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Land
: Add .
: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.
Land
Faerie Conclave enters tapped.
: Add .
: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Legendary Land
Rivendell enters tapped unless you control a legendary creature.
: Add .
, : Scry 2. Activate only if you control a legendary creature.
Land
Remote Isle enters tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land — Island Gate
Gate to Seatower enters tapped.
, : Seek a nonland card. Activate only once.
: Add .
Legendary Land
: Add .
Channel -- , Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs less to activate for each legendary creature you control.
Land
Memorial to Genius enters tapped.
: Add .
, , Sacrifice Memorial to Genius: Draw two cards.
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