Charging Binox
Battlebond — common
Creature — Beast
Sets Charging Binox has been printed in:
Battlebond — common
Creature — Beast
Sets Charging Binox has been printed in:
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Buy now! ▶Creature — Beast (7/6)
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Elemental Incarnation (6/6)
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature — Archon (5/6)
Flying, vigilance, trample
As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can't cast spells of the chosen type.
Creature — Dragon (4/4)
Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Creature — Dragon (4/4)
Flying
Whenever Savage Ventmaw attacks, add . Until end of turn, you don't lose this mana as steps and phases end.
Creature — Hellion (5/4)
Assist (Another player can pay up to of this spell's cost.)
Trample, haste
Creature — Vampire Rogue (4/4)
Assist (Another player can pay up to of this spell's cost.)
When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
Creature — Dwarf Cleric (3/4)
Assist (Another player can pay up to of this spell's cost.)
When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.
Creature — Dragon (5/4)
Assist (Another player can pay up to of this spell's cost.)
Flying
When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.
Creature — Human Wizard (4/4)
Assist (Another player can pay up to of this spell's cost.)
When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.
Creature — Vampire Wizard (3/4)
Assist (Another player can pay up to of this spell's cost.)
Flying
When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
Creature — Demon (6/6)
Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
Creature — Giant (4/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Giant Warrior (5/5)
Cowards can't block Warriors.
: Target creature becomes a Coward until end of turn.
: Target creature becomes a Warrior until end of turn.
Creature — Dryad (4/4)
Whenever another nontoken creature enters the battlefield, you may pay . If you do, that creature's controller creates a token that's a copy of that creature.
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
Creature — Rhino (4/4)
Charging Rhino can't be blocked by more than one creature.
Creature — Basilisk (2/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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