Crack the Earth
Betrayers of Kamigawa — Common
Sorcery — Arcane
Each player sacrifices a permanent.
"As the war progressed, the destruction the kami caused became more widespread and less predictable." —*Observations of the Kami War*
Betrayers of Kamigawa — Common
Sorcery — Arcane
Each player sacrifices a permanent.
"As the war progressed, the destruction the kami caused became more widespread and less predictable." —*Observations of the Kami War*
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Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
Sorcery
Each player draws three cards, then discards three cards at random.
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Sorcery
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Sorcery
Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Sorcery
Choose two —
• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.
• This spell deals X damage to target creature.
• This spell deals X damage to target planeswalker.
• Target creature gets +X/+0 and gains haste until end of turn.
Sorcery
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Sorcery
Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
Sorcery
Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
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