Stir the Grave
Betrayers of Kamigawa — Common
Sorcery
Sets Stir the Grave has been printed in:
Betrayers of Kamigawa — Common
Sorcery
Sets Stir the Grave has been printed in:
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Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.
Sorcery
Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Sorcery
Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Instant — Arcane
Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Sorcery
Create two 1/1 green Snake creature tokens.
Whenever a nontoken Snake you control enters, you may return Sosuke's Summons from your graveyard to your hand.
Instant — Arcane
You may exile a black card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets -X/-X until end of turn.
Sorcery — Arcane
Destroy target artifact or enchantment. You gain life equal to its mana value.
Sorcery
Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.
Sorcery
Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.
Sorcery — Arcane
Mill a card, then draw cards equal to the milled card's mana value.
Sorcery
You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
Sorcery
Return all artifacts and enchantments to their owners' hands.
Sorcery
Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
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