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Arthur  Marigold Knight (Bloomburrow Commander)

Arthur, Marigold Knight

Bloomburrow Commander — Mythic

Legendary Creature — Mouse Knight

Sets Arthur, Marigold Knight has been printed in:

Arthur  Marigold Knight (Bloomburrow Commander)

Rating:

5.84/10

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Cards similar to Arthur, Marigold Knight:

Owlbear Cub

Owlbear Cub

Creature — Bird Bear (3/3)

Mama's Coming — Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.

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Howlpack Piper  Wildsong Howler

Howlpack Piper // Wildsong Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

This spell can't be countered.
, : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Wildsong Howler

Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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Djeru and Hazoret

Djeru and Hazoret

Legendary Creature — Human God (5/4)

As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste.
Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.

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Break Out

Break Out

Sorcery

Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.

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Invasion of Ravnica  Guildpact Paragon

Invasion of Ravnica // Guildpact Paragon

Battle — Siege // Artifact Creature — Construct (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ravnica enters, exile target nonland permanent an opponent controls that isn't exactly two colors.

Guildpact Paragon

Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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Conjurers Mantle

Conjurer's Mantle

Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip

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