Hisoka's Guard
Champions of Kamigawa — common
Creature — Human Wizard
Sets Hisoka's Guard has been printed in:
Champions of Kamigawa — common
Creature — Human Wizard
Sets Hisoka's Guard has been printed in:
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Buy now! ▶Creature — Spirit (1/2)
Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
Creature — Zubera Spirit (1/2)
When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.
Creature — Moonfolk Rogue (1/1)
Flying
, Return a land you control to its owner's hand: Draw a card, then discard a card.
Creature — Moonfolk Wizard (2/1)
Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature — Spirit (2/2)
Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
Creature — Rat Rogue // Legendary Creature — Rat Shaman (1/1)
, : Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.
Stabwhisker the Odious
At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.
Creature — Snake Warrior Ranger (2/1)
Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Legendary Creature — Moonfolk Wizard (4/4)
Flying
, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
Creature — Human Monk (2/2)
Shroud (This creature can't be the target of spells or abilities.)
Legendary Creature — Dragon Spirit (5/5)
Flying
When Keiga, the Tide Star dies, gain control of target creature.
Creature — Human Samurai (1/2)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
Legendary Creature — Spirit (3/3)
Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
Creature — Rat Rogue // Legendary Creature — Rat Wizard (2/1)
: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
Nighteyes the Desecrator
: Put target creature card from a graveyard onto the battlefield under your control.
Legendary Creature — Fox Samurai (2/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
Creature — Moonfolk Wizard (3/1)
Flying
, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
Creature — Moonfolk Wizard (2/1)
Flying
, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
Creature — Spirit (3/3)
Flying
Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
Creature — Zubera Spirit (1/2)
When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.
Legendary Creature — Human Wizard (0/2)
Tap an untapped Wizard you control: Draw a card.
Legendary Creature — Fox Cleric (2/2)
: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.
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