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Blind Obedience (Commander 2017)
Blind Obedience (Commander 2017)

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Rating:

9.85/10

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Cards like Blind Obedience in Commander 2017:

Dragon Tempest

Dragon Tempest

Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.
Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.

9.7 /10
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Kindred Boon

Kindred Boon

Enchantment

As Kindred Boon enters the battlefield, choose a creature type.
: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.

7.8 /10
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Curse of Bounty

Curse of Bounty

Enchantment — Aura Curse

Enchant player
Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.

7.3 /10
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Curse of Vitality

Curse of Vitality

Enchantment — Aura Curse

Enchant player
Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

6.3 /10
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Leonin RelicWarder

Leonin Relic-Warder

Creature — Cat Cleric (2/2)

When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

8.6 /10
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Orator of Ojutai

Orator of Ojutai

Creature — Bird Monk (0/4)

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

6.6 /10
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Oreskos Explorer

Oreskos Explorer

Creature — Cat Scout (2/2)

When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.

8.6 /10
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Miraris Wake

Mirari's Wake

Enchantment

Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.

9.9 /10
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Leonin Arbiter

Leonin Arbiter

Creature — Cat Cleric (2/2)

Players can't search libraries. Any player may pay for that player to ignore this effect until end of turn.

8.4 /10
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Leonin Shikari

Leonin Shikari

Creature — Cat Soldier (2/2)

You may activate equip abilities any time you could cast an instant.

8.3 /10
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Sunspear Shikari

Sunspear Shikari

Creature — Cat Soldier (2/2)

As long as Sunspear Shikari is equipped, it has first strike and lifelink.

5.2 /10
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Monastery Siege

Monastery Siege

Enchantment

As Monastery Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost more to cast.

8.7 /10
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Elemental Bond

Elemental Bond

Enchantment

Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.

9.8 /10
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Frontier Siege

Frontier Siege

Enchantment

As Frontier Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add .
• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.

8.7 /10
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Kindred Discovery

Kindred Discovery

Enchantment

As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.

9.9 /10
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Outpost Siege

Outpost Siege

Enchantment

As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.

9.5 /10
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Crucible of Fire

Crucible of Fire

Enchantment

Dragon creatures you control get +3/+3.

9.2 /10
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Palace Siege

Palace Siege

Enchantment

As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

8.8 /10
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Tithe Drinker

Tithe Drinker

Creature — Vampire (2/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

8.2 /10
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Qasali Pridemage

Qasali Pridemage

Creature — Cat Wizard (2/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

9 /10
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