Hieroglyphic Illumination
Commander 2020 — Common
Instant
Sets Hieroglyphic Illumination has been printed in:

Commander 2020 — Common
Instant
Sets Hieroglyphic Illumination has been printed in:

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Creature — Ogre Cleric (3/6)
, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
Legendary Artifact
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Creature — Zombie Wizard (2/1)
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
Enchantment
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Legendary Creature — Homunculus (1/1)
When Fblthp, the Lost enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
Creature — Human Werewolf // Creature — Werewolf (2/3)
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
Lone Wolf of the Natterknolls
Whenever an opponent casts a spell during your turn, draw two cards.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
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