Ezzaroot Channeler
Commander 2021 — rare
Creature — Treefolk Druid
Reach
Creature spells you cast cost less to cast, where X is the amount of life you gained this turn.
: You gain 2 life.
Commander 2021 — rare
Creature — Treefolk Druid
Reach
Creature spells you cast cost less to cast, where X is the amount of life you gained this turn.
: You gain 2 life.
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Buy now! ▶Creature — Beast (3/3)
Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.
Creature — Fungus Beast (9/7)
This spell costs less to cast, where X is the amount of life you gained this turn.
Trample
At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.
Legendary Creature — Human Warrior (3/4)
Flying, lifelink
Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature — Vampire Angel (4/4)
Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay . When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Creature — Elf Druid (2/5)
: Add one mana of any color.
: Add X mana of any one color, where X is the amount of life you gained this turn.
Legendary Creature — Human Warlock (4/4)
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.
Legendary Creature — Human Wizard (2/4)
Vigilance
: Spells you cast this turn that are white and/or blue cost less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
Creature — Giant (6/6)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Trample
When Hamlet Glutton enters the battlefield, you gain 3 life.
Creature — Cat Warrior (6/6)
Trample
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Nishoba dies, you gain 2 life for each age counter on it.
Creature — Human Warlock // Instant — Adventure (3/2)
Lifelink
When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Tempt with Treats
Create a Food token. (Then exile this card. You may cast the creature later from exile.)
Creature — Human Knight (5/4)
Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Rhino Warrior (5/3)
Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature — Troll Noble (7/6)
Vigilance, trample
When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.
Creature — Ape Shaman (5/7)
Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
Creature — Armadillo (7/7)
Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Creature — Beast (5/4)
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
Creature — Spirit (4/4)
Reach
When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
Creature — Wurm (7/6)
Reach, trample
When Bramble Wurm enters the battlefield, you gain 5 life.
, Exile Bramble Wurm from your graveyard: You gain 5 life.
Creature — Human Citizen (6/6)
When Cleanup Crew enters the battlefield, choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
• You gain 4 life.
Creature — Beast (2/4)
Whenever Deepwood Tantiv becomes blocked, you gain 2 life.
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