Beckoning Will-o'-Wisp
Commander Legends: Battle for Baldur's Gate — Uncommon
Creature — Spirit
Beckoning Will-o'-Wisp rulings:
There are no rulings for Beckoning Will-o'-Wisp.
Commander Legends: Battle for Baldur's Gate — Uncommon
Creature — Spirit
Beckoning Will-o'-Wisp rulings:
There are no rulings for Beckoning Will-o'-Wisp.
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Buy now! ▶Artifact Creature — Necron (4/5)
Targeting Relay — At the beginning of combat on your turn, choose an opponent.
Creatures attacking the last chosen player have menace.
Artifact Creature — Knight (6/5)
Trample
Frenzied Rampage — At the beginning of combat on your turn, choose an opponent at random. Knight Rampager attacks that player this combat if able.
When Knight Rampager dies, it deals 4 damage to target opponent chosen at random.
Creature — Dragon (6/5)
Flying, haste
At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
Creature — Bear Mutant (3/3)
Trample
At the beginning of combat on your turn, mill a card and choose an opponent at random. Ursine Monstrosity attacks that player this combat if able. Until end of turn, Ursine Monstrosity gains indestructible and gets +1/+1 for each card type among cards in your graveyard.
Battle — Siege // Creature — Ooze (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Muraganda enters, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
Primordial Plasm
At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn.
Creature — Zombie (2/6)
Deathtouch
At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.
Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down.
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