Advanced card search Random card
Undercellar Sweep (Commander Legends: Battle for Baldur

Undercellar Sweep

Commander Legends: Battle for Baldur's Gate — Uncommon

Enchantment

Undercellar Sweep rulings:

2022-06-10: The initiative is a designation a player can have. A player with the initiative designation is said to “have the initiative.” The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits.

2022-06-10: There is no initiative in a game until an effect instructs a player to take the initiative. Once a player is instructed to do this, they have the initiative until another player takes the initiative.

2022-06-10: Only one player can have the initiative at a time. As one player takes the initiative, any other player that had the initiative ceases to have it.

2022-06-10: A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.

2022-06-10: If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative.

2022-06-10: In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.

2022-06-10: You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren’t in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can’t start Undercity.

2022-06-10: Similarly, when instructed to venture into Undercity, you can’t start a dungeon that isn’t Undercity.

2022-06-10: If you aren’t in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).

2022-06-10: If you’re already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you’re already in Undercity or any other dungeon.

Undercellar Sweep (Commander Legends: Battle for Baldur

TCGPlayer low price:

$0.03

Buy now! ▶

Loading price data
Loading

Rating:

7.07/10

Rate This:

Cards similar to Undercellar Sweep:

Caesar Legions Emperor

Caesar, Legion's Emperor

Legendary Creature — Human Soldier (4/4)

Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.

8.4 /10
--
Hero of Bladehold

Hero of Bladehold

Creature — Human Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

9.4 /10
$4.67
Loot Dispute

Loot Dispute

Enchantment

When this enchantment enters, you take the initiative and create a Treasure token.
Whenever you attack the player who has the initiative, create a Treasure token.
Loud Ruckus -- Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.

7.2 /10
$0.34
Rilsa Rael Kingpin

Rilsa Rael, Kingpin

Legendary Creature — Human Rogue (2/5)

Deathtouch
When Rilsa Rael, Kingpin enters, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.

8.3 /10
$0.07
Basri Ket

Basri Ket

Legendary Planeswalker — Basri

+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
-2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
-6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."

8.6 /10
$2.43
Anim Pakal Thousandth Moon

Anim Pakal, Thousandth Moon

Legendary Creature — Human Soldier (1/2)

Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

9.4 /10
$3.68

© 2026 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.