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Wandering Fumarole (Commander Legends: Battle for Baldur

Wandering Fumarole

Commander Legends: Battle for Baldur's Gate — rare

Land

Sets Wandering Fumarole has been printed in:

Wandering Fumarole (Commander Legends: Battle for Baldur

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Rating:

8.2/10

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Cards like Wandering Fumarole in Commander Legends: Battle for Baldur's Gate:

Izzet Boilerworks

Izzet Boilerworks

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Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
: Add .

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Prismari Campus

Prismari Campus

Land

Prismari Campus enters the battlefield tapped.
: Add or .
, : Scry 1.

8.8 /10
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Temple of Epiphany

Temple of Epiphany

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Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
: Add or .

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Desolate Lighthouse

Desolate Lighthouse

Land

: Add .
, : Draw a card, then discard a card.

9.4 /10
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Izzet Signet

Izzet Signet

Artifact

, : Add .

10 /10
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Talisman of Creativity

Talisman of Creativity

Artifact

: Add .
: Add or . Talisman of Creativity deals 1 damage to you.

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Creeping Tar Pit

Creeping Tar Pit

Land

Creeping Tar Pit enters the battlefield tapped.
: Add or .
: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

9.3 /10
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Raging Ravine

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.
: Add or .
: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

8.9 /10
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Shambling Vent

Shambling Vent

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Shambling Vent enters the battlefield tapped.
: Add or .
: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

8.7 /10
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Mutavault

Mutavault

Land

: Add .
: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

9.5 /10
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Castle Embereth

Castle Embereth

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Castle Embereth enters the battlefield tapped unless you control a Mountain.
: Add .
, : Creatures you control get +1/+0 until end of turn.

9.7 /10
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Mosswort Bridge

Mosswort Bridge

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

9.9 /10
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Windbrisk Heights

Windbrisk Heights

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

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Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
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Path of Ancestry

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

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Basilisk Gate

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: Add .
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Dimir Aqueduct

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Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
: Add .

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Gruul Turf

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Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
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Kessig Wolf Run

Kessig Wolf Run

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: Add .
, : Target creature gets +X/+0 and gains trample until end of turn.

9.9 /10
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Orzhov Basilica

Orzhov Basilica

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Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
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